The packs detailed below as primarily based on "Equipment Packs: A Basic Fantasy Supplement" by Shayne Power, available at basicfantasy.org. I've tweaked them for WhiteBox, and added a Bard option as well. Bear in mind this is still subject to change...
Equipment “Fast Packs”
In order to speed the character creation process for new players, all characters start with the Basic Pack and a class-based pack of their choice. They may also spend their additional gold on the bonus packs, on items from the normal equipment list or to upgrade weapons or armor in their class pack. With the referee's approval, a character may swap a given weapon for one of similar power (e.g. a Battle Axe in place of a Long Sword).
Backpack; Torches (6); Flint and steel; Waterskin; Bedroll; Rations, dried (7 days); Sack, large; Sacks, small (2); d6x10 gold pieces.
Pack 1: Leather armor; Shield; Holy Symbol; Holy water (1 vial); Mace.
Pack 2: Leather armor; Club; Holy water (2 vial); Holy Symbol; Sling; Sling bullets (30).
Pack 1: Chain Mail; Shield; Long sword.
Pack 2: Chain Mail; Pole arm.
Pack 3: Leather armor; Long sword; Short bow; Quiver; 20 arrows.
Pack 1: 1 scroll with a random first level spell; Daggers (2); Staff.
Pack 2: Daggers (2); Staff; 50gp.
Pack 1: Leather armor; Thieves' tools; Short sword; Daggers (2); Rope, silk (50’).
Pack 1: Leather armor; Daggers(2); Musical instrument of choice.
Bonus Pack 1 (20gp)
Chalk, small bag of pieces; Grappling hook; Rope, hemp (2x50'); Lantern, hooded; Oil (3 flasks); Tent, small (one man).
Bonus Pack 2 – Ready for Anything (10gp)
Glass bottle; Iron Spikes (12); Pole, 10' wooden; Map or scroll case; Mirror (small), steel.
OGL Section 15 Addendum:
Equipment Packs: A Basic Fantasy Supplement Copyright 2009, Shayne Power.